Table of Contents
Time Library: Functions vs Methods
You may have noticed above that unlike the LED class from gpiozero that we use sleep from from the time library without instantiating an object.
That is because sleep is a regular function rather than a method. That is because a method is a function designed to work on objects of a class, while regular functions don’t require an object in order to do what they are supposed to do. Some languages don’t have objects at all, and only have variables and functions.
As you watched the LED you may have noticed that it continues to turn on and off until you click Stop. That is because the sequence of turning the led on, pausing (sleep), then off and pausing is inside a while loop. A while loop surrounds a group of statements that are to be executed for as long as the ‘condition’ of the while loop is ‘True’. In this the condition is ‘True’, and since True is always True, the while loop’s condition is always ‘True’, so the loop runs forever.
Another Way to Blink the LED
The gpiozero library’s LED class has a
blink() method, so instead
of the above you can do:
while True: led.blink()
Try adding some parameters to
blinkto make it blink faster or slower:
led.blink(2, 2)- 2 seconds on, 2 seconds off
led.blink(0.5, 0.5)- half a second on, half a second off
led.blink(0.1, 0.2)- one tenth of a second on, one fifth of a second off
blink's first two (optional) parameters are
off_time: they both default to 1 second.
Change the flash speeds / on / off times.
Flash the LED in a sequence of your choice.